    # Setting haltech mesh as scriptable display
[SCRIPTABLE_DISPLAY_...]
MESHES = cautionlights
SCRIPT = Motec_Side_Lights.lua

    # Digital shader for haltech screen
[SHADER_REPLACEMENT_...]
MATERIALS = cautionlights
SHADER = smDigitalScreen
PROP_... = smScreenScale, 1280,720
PROP_... = smScreenType, 2
PROP_... = smUseTextureCoordinates, 1

    # Setting battery voltage to 14v
[STATUS_BATTERY]
BASE_VOLTAGE = 14.0                         ; base battery voltage
MAX_VOLTAGE = 14.7                          ; maximum battery voltage

    # Screen emissive
[EMISSIVE_...]
INPUT = HEADLIGHTS
NAME = cautionlights
COLOR = 4, 4, 4                            ; glowing color if condition is met
OFF_COLOR = 3, 3, 3                         ; glowing color otherwise, default value is 0
LAG = 0.0                                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.0                      ; adds heating effect, going through orange tint while turning on and off
LOCATION = NONE                             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0                       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights
CAST_LIGHT = 0
