Phillip Island v1.3

The Phillip Island Grand Prix Circuit is a motor racing circuit located near Ventnor, on Phillip Island, Victoria, Australia. The current circuit was first used in 1956. (Wikipedia)
conversion from rFactor2.

-CSP recommended
-32 pit/start
-AI, cam

Credits & Thanks;
rFactor2 Original Track by R1CHO.
rFactor2 version updated by Obbzy_XR_.
-Attempts to contact them have gone unanswered. Thank you for his work.

AC Converted by shin956
some objects, cam by Terra21 version Phillip Island
AI, some textures by macko68
logo.png and sections.ini by Fanapryde
cams, ext_config by CrisT86
cams by DaBaeda
some billboard textures by SKUBY
Crowds texture by Kniker97
marshall, some textures by kunos
Test and Feedback by macko68, Mascot, Fanapryde, KevinK2, SKUBY

Enjoy.

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v1.01 changelog;
Added new cams, ext_config by CrisT86.
Added new cams by DaBaeda.
Fixed some normals.
Some billboards have been placed.(The video of the 2021 FANATEC GT WORLD CHALLENGE is referenced.)
Unnecessary objects have been deleted.
Adjusted ext_config.
Fixed track name and melbourne billboard mapping.
Other minor fixes.

v1.1 changelog;
Smoothed corner edges. (Suggestion by Papifix. Thanks.)

v1.2 changelog;
Added sand edges.
Recreated groove and skidmarks.
Fixed tire walls.
Updated ext_config.ini.
Changed crowd textures by Kniker97. (Thanks)

v1.3 changelog;
Changed the tire wall model. (Suggestion by Mascot. Thanks.)
Expanded the sea area.
Increased the height of the trees.
Added 3d terrain kn5.
Fixed the flickering of the s/f gantry.
Fixed floating objects.
Updated ext_config.ini and VAO-patch.